Carlos Yaque
Game Developer · Software Engineer
Unity · C# · C++ · Gameplay Systems · Tools
I build gameplay systems, AI, procedural generation, and performance-focused game features. Published 2 Android games and developed multiple Unity prototypes.
Core Skills
Game Development
Programming
Tools & Systems
Featured Projects
Projects →
ARPG Prototype
Prototype focused on melee combat, rpg systems, abilities, enemy behavior and graphic effects in Unity.

Steering Behaviours
Unity project demonstrating basic steering behaviours and flocking systems, with HTML compatible demo and open source code on GitHub.

Published Android Games
Developed and published 2 mobile games using Java, & Android SDK, with custom gameplay and tools.
Background
Experience →15+ years of professional software development experience across multiple domains, including game development, large-scale systems, and performance-critical applications. Published Android games, taught Unity and C#, and built production systems used in real-world environments.

