Carlos Yaque
Game Developer · Software Engineer
Unity · C# · C++ · Gameplay Systems · Tools
I build gameplay systems, AI, procedural generation, and performance-focused game features. Published 2 Android games and developed multiple Unity prototypes.
Core Skills
Game Development
Programming
Tools & Systems
Featured Projects
Projects →
ARPG Prototype
Prototype focused on melee combat, rpg systems, abilities, enemy behavior and graphic effects in Unity.

Steering & Flocking Behaviours
Unity project demonstrating basic steering behaviours and flocking systems, with HTML compatible demo and open source code on GitHub.

Published Android Games
Fully developed and self published 2 mobile games using Java, Android SDK or LibGDX, including custom gameplay systems and tools.
Background
Experience →15+ years of professional software development experience across multiple domains, including game development, large-scale systems, and performance-critical applications. Published Android games, taught Unity and C#, and built production systems used in real-world environments.

